Interactive Gaming Recap Of Mary Meeker’s 2017 Internet Trends Report

https://blog.starters.co/interactive-gaming-recap-of-mary-meekers-2017-internet-trends-report-d7439ff5b346

Global interactive gaming is still early days, however it’s never been more mainstream. There are 2.6B gamers today compared to 100M in 1995.
Meeker's Report covers several key factors contributing to the adoption and growth of gaming.

NOTE

Register to the CRe-AM Community space and join your sector group to have your say about the future of technology in the field.

Share your thoughts and visions about the future.

Please note that only registered users can post comments or use the community services