What's beyond games for training

An interesting discussion from Phaedra Boinodiris reflecting on mashing up big data with serious games and implications on visualising complexity, using historical data for curating experiences and collaboraction. http://www.gamification.co/2014/04/22/case-study-search-new-genres-serious-games-ibm/?fb_action_ids=10152135717799092&fb_action_types=og.likes&fb_source=other_multiline&action_object_map=%5B655163434550648%5D&action_type_map=%5B%22og.likes%22%5D&action_ref_map=%5B%5D

Replies

  • Lucia Pannese 29. April 2014

    Hi Petros, inspiring.... but I think there is much more besides big data around games.

    And of course we all know that games, serious as they might be, can offer much more than training. Eg in terms of awareness raising, sensitizing campaigns, health (rehabilitation and prevention as well as active ageing) and many topics within smart cities and communities...... 

NOTE

Register to the CRe-AM Community space and join your sector group to have your say about the future of technology in the field.

Share your thoughts and visions about the future.

Please note that only registered users can post comments or use the community services