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  • Trends and weak signals in the Architecture sector (Year 1)

    Last updated 25. July 2016 by admin in the group Architecture
    Following are the results of the signal collection exercise for the Architecture sector, based on data collected during the activities conducted in the sector and on desktop research results. Strong signals Changing Role of...
  • Trends and weak signals in the Art sector (Year 1)

    Last updated 25. July 2016 by admin in the group Art
    Following are the results of the signal collection exercise for the Art sector, based on data collected during the activities conducted in the sector and on desktop research results. Strong signals Creative Production...
  • Creative Industries & ICT Roadmaps

    Last updated 11. May 2015 by admin in the group The future
    Research challenges & Recommendations Following is a collation of the reseach challenges and recommendations for the Creative Industries – which have emerged based on feedback collected during the CRe-AM workshops and other consultation...
  • Design and ICT Roadmap (Year 1)

    Last updated 25. July 2016 by admin in the group Design
    DESIGN SECTOR TECHNOLOGY RESEARCH RECOMMENDATIONS: Research Direction 1: Wearable technologies and smart e-textiles seamlessly integrated into our lives. Wearable technologies and smart e-textiles could enable individuals to transition from...
  • Media & e-Publishing and ICT Roadmap

    Last updated 24. November 2014 by admin in the group e-Publishing
    MEDIA & E PUBLISHING SECTOR TECHNOLOGY RESEARCH RECOMMENDATIONS Research Direction 1 - Location based automated narrative &tools that allow narrative designers to create complex, semi-automated story development with/without the need to...
  • Media & e-Publishing and ICT Roadmap (Year 1)

    Last updated 25. July 2016 by admin in the group Media & e-Publishing
    MEDIA & E PUBLISHING SECTOR TECHNOLOGY RESEARCH RECOMMENDATIONS Research Direction 1 - Location based automated narrative &tools that allow narrative designers to create complex, semi-automated story development with/without the need to...
  • Games and ICT Roadmap (Year 1)

    Last updated 25. July 2016 by admin in the group Games
    GAMES SECTOR TECHNOLOGY RESEARCH RECOMMENDATIONS: Research Direction 1: Engaging technologies for immersive games (raising immersiveness) There is an evident increasing interest in natural interfaces, virtual reality, holographic and augmented...
  • Architecture and ICT Roadmap (Year 1)

    Last updated 25. July 2016 by admin in the group Architecture
    ARCHITECTURE SECTOR TECHNOLOGY RESEARCH RECOMMENDATIONS: Research Direction 1: Using data to model better cities and solve urban problems. In order to achieve this research direction there is a need to move from mobile apps to Passive...
  • Glossary of terms

    Last updated 7. November 2014 by admin
    Collaborative visioning Vision An aspirational description of what technology the creative community envisages to use in the next 5-10 years Scenario A description of a potential future state as sourced from the CRe-AM events...
  • Visions and Scenarios

    Last updated 13. July 2016 by admin in the group The future
    CRe-AM Collective Visioning   Following is a collation of ‘desired future state’ examples - visions & scenarios for the desired future of technology in the Creative Industries – which have emerged at CRe-AM workshops...

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